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Fractalworks starfarer8/6/2023 ![]() Additional screenshots and videos can be found in the media section. You can read more about the game’s features and planned development in the features section and the faq as well as follow development on the Fractal Softworks blog (which I occasionally post to as well). I actually got the starblazer on this fight lol, AND THIS IS MY 3RD TIME KILLING HER (i think) also if anyone know the music they used for starfarer, pls tel. You can pre-order Starfarer from the Fractal Softworks page here. So best of luck to him on sales and the future of Starfarer and Fractal Softworks! We also owe a lot of thanks to Alex for helping us test many painfully early in-development versions of Dungeons of Dredmor. It should be said also that in part Alex has made Gaslamp Games and Dredmor possible by hiring me to work on his game. I want to thank Alex for having me work on his game – it’s incredibly fun to draw spaceships and planets and it’s been a project I’ve wanted to do since I was 10 years old. 1 Overview 2 Mobs 3 Loot Pool 4 Trivia Overview Starry Night The Starry Night Biome Rarity 1 in 500 Enemies Starry Slime, Glitterman, Starry, Starfarer Difficulty Hardmode The Starry Night biome is a hardmode biome that changes the sky to a blue atmosphere and allows for three new mobs to spawn. Matthew Steele (who made all the sound and music for Dredmor). There is some Gaslamp involvement with Starfarer, I should add: All graphics were done by myself (David) and SF’s sound was made by our own Mr. Official Friend-of-Gaslamp Alex Mosolov just released the first alpha of his indie space-combat/rpg/sandbox game “Starfarer”, now available to customers who pre-order the game (at half price!).Ĭongratulations to Alex for shipping this release!
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